- /* Interface to prologue value handling for GDB.
- Copyright (C) 2003-2015 Free Software Foundation, Inc.
- This file is part of GDB.
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
- #ifndef PROLOGUE_VALUE_H
- #define PROLOGUE_VALUE_H
- /* When we analyze a prologue, we're really doing 'abstract
- interpretation' or 'pseudo-evaluation': running the function's code
- in simulation, but using conservative approximations of the values
- it would have when it actually runs. For example, if our function
- starts with the instruction:
- addi r1, 42 # add 42 to r1
- we don't know exactly what value will be in r1 after executing this
- instruction, but we do know it'll be 42 greater than its original
- value.
- If we then see an instruction like:
- addi r1, 22 # add 22 to r1
- we still don't know what r1's value is, but again, we can say it is
- now 64 greater than its original value.
- If the next instruction were:
- mov r2, r1 # set r2 to r1's value
- then we can say that r2's value is now the original value of r1
- plus 64.
- It's common for prologues to save registers on the stack, so we'll
- need to track the values of stack frame slots, as well as the
- registers. So after an instruction like this:
- mov (fp+4), r2
- then we'd know that the stack slot four bytes above the frame
- pointer holds the original value of r1 plus 64.
- And so on.
- Of course, this can only go so far before it gets unreasonable. If
- we wanted to be able to say anything about the value of r1 after
- the instruction:
- xor r1, r3 # exclusive-or r1 and r3, place result in r1
- then things would get pretty complex. But remember, we're just
- doing a conservative approximation; if exclusive-or instructions
- aren't relevant to prologues, we can just say r1's value is now
- 'unknown'. We can ignore things that are too complex, if that loss
- of information is acceptable for our application.
- So when I say "conservative approximation" here, what I mean is an
- approximation that is either accurate, or marked "unknown", but
- never inaccurate.
- Once you've reached the current PC, or an instruction that you
- don't know how to simulate, you stop. Now you can examine the
- state of the registers and stack slots you've kept track of.
- - To see how large your stack frame is, just check the value of the
- stack pointer register; if it's the original value of the SP
- minus a constant, then that constant is the stack frame's size.
- If the SP's value has been marked as 'unknown', then that means
- the prologue has done something too complex for us to track, and
- we don't know the frame size.
- - To see where we've saved the previous frame's registers, we just
- search the values we've tracked --- stack slots, usually, but
- registers, too, if you want --- for something equal to the
- register's original value. If the ABI suggests a standard place
- to save a given register, then we can check there first, but
- really, anything that will get us back the original value will
- probably work.
- Sure, this takes some work. But prologue analyzers aren't
- quick-and-simple pattern patching to recognize a few fixed prologue
- forms any more; they're big, hairy functions. Along with inferior
- function calls, prologue analysis accounts for a substantial
- portion of the time needed to stabilize a GDB port. So I think
- it's worthwhile to look for an approach that will be easier to
- understand and maintain. In the approach used here:
- - It's easier to see that the analyzer is correct: you just see
- whether the analyzer properly (albiet conservatively) simulates
- the effect of each instruction.
- - It's easier to extend the analyzer: you can add support for new
- instructions, and know that you haven't broken anything that
- wasn't already broken before.
- - It's orthogonal: to gather new information, you don't need to
- complicate the code for each instruction. As long as your domain
- of conservative values is already detailed enough to tell you
- what you need, then all the existing instruction simulations are
- already gathering the right data for you.
- A 'struct prologue_value' is a conservative approximation of the
- real value the register or stack slot will have. */
- struct prologue_value {
- /* What sort of value is this? This determines the interpretation
- of subsequent fields. */
- enum {
- /* We don't know anything about the value. This is also used for
- values we could have kept track of, when doing so would have
- been too complex and we don't want to bother. The bottom of
- our lattice. */
- pvk_unknown,
- /* A known constant. K is its value. */
- pvk_constant,
- /* The value that register REG originally had *UPON ENTRY TO THE
- FUNCTION*, plus K. If K is zero, this means, obviously, just
- the value REG had upon entry to the function. REG is a GDB
- register number. Before we start interpreting, we initialize
- every register R to { pvk_register, R, 0 }. */
- pvk_register,
- } kind;
- /* The meanings of the following fields depend on 'kind'; see the
- comments for the specific 'kind' values. */
- int reg;
- CORE_ADDR k;
- };
- typedef struct prologue_value pv_t;
- /* Return the unknown prologue value --- { pvk_unknown, ?, ? }. */
- pv_t pv_unknown (void);
- /* Return the prologue value representing the constant K. */
- pv_t pv_constant (CORE_ADDR k);
- /* Return the prologue value representing the original value of
- register REG, plus the constant K. */
- pv_t pv_register (int reg, CORE_ADDR k);
- /* Return conservative approximations of the results of the following
- operations. */
- pv_t pv_add (pv_t a, pv_t b); /* a + b */
- pv_t pv_add_constant (pv_t v, CORE_ADDR k); /* a + k */
- pv_t pv_subtract (pv_t a, pv_t b); /* a - b */
- pv_t pv_logical_and (pv_t a, pv_t b); /* a & b */
- /* Return non-zero iff A and B are identical expressions.
- This is not the same as asking if the two values are equal; the
- result of such a comparison would have to be a pv_boolean, and
- asking whether two 'unknown' values were equal would give you
- pv_maybe. Same for comparing, say, { pvk_register, R1, 0 } and {
- pvk_register, R2, 0}.
- Instead, this function asks whether the two representations are the
- same. */
- int pv_is_identical (pv_t a, pv_t b);
- /* Return non-zero if A is known to be a constant. */
- int pv_is_constant (pv_t a);
- /* Return non-zero if A is the original value of register number R
- plus some constant, zero otherwise. */
- int pv_is_register (pv_t a, int r);
- /* Return non-zero if A is the original value of register R plus the
- constant K. */
- int pv_is_register_k (pv_t a, int r, CORE_ADDR k);
- /* A conservative boolean type, including "maybe", when we can't
- figure out whether something is true or not. */
- enum pv_boolean {
- pv_maybe,
- pv_definite_yes,
- pv_definite_no,
- };
- /* Decide whether a reference to SIZE bytes at ADDR refers exactly to
- an element of an array. The array starts at ARRAY_ADDR, and has
- ARRAY_LEN values of ELT_SIZE bytes each. If ADDR definitely does
- refer to an array element, set *I to the index of the referenced
- element in the array, and return pv_definite_yes. If it definitely
- doesn't, return pv_definite_no. If we can't tell, return pv_maybe.
- If the reference does touch the array, but doesn't fall exactly on
- an element boundary, or doesn't refer to the whole element, return
- pv_maybe. */
- enum pv_boolean pv_is_array_ref (pv_t addr, CORE_ADDR size,
- pv_t array_addr, CORE_ADDR array_len,
- CORE_ADDR elt_size,
- int *i);
- /* A 'struct pv_area' keeps track of values stored in a particular
- region of memory. */
- struct pv_area;
- /* Create a new area, tracking stores relative to the original value
- of BASE_REG. If BASE_REG is SP, then this effectively records the
- contents of the stack frame: the original value of the SP is the
- frame's CFA, or some constant offset from it.
- Stores to constant addresses, unknown addresses, or to addresses
- relative to registers other than BASE_REG will trash this area; see
- pv_area_store_would_trash.
- To check whether a pointer refers to this area, only the low
- ADDR_BIT bits will be compared. */
- struct pv_area *make_pv_area (int base_reg, int addr_bit);
- /* Free AREA. */
- void free_pv_area (struct pv_area *area);
- /* Register a cleanup to free AREA. */
- struct cleanup *make_cleanup_free_pv_area (struct pv_area *area);
- /* Store the SIZE-byte value VALUE at ADDR in AREA.
- If ADDR is not relative to the same base register we used in
- creating AREA, then we can't tell which values here the stored
- value might overlap, and we'll have to mark everything as
- unknown. */
- void pv_area_store (struct pv_area *area,
- pv_t addr,
- CORE_ADDR size,
- pv_t value);
- /* Return the SIZE-byte value at ADDR in AREA. This may return
- pv_unknown (). */
- pv_t pv_area_fetch (struct pv_area *area, pv_t addr, CORE_ADDR size);
- /* Return true if storing to address ADDR in AREA would force us to
- mark the contents of the entire area as unknown. This could happen
- if, say, ADDR is unknown, since we could be storing anywhere. Or,
- it could happen if ADDR is relative to a different register than
- the other stores base register, since we don't know the relative
- values of the two registers.
- If you've reached such a store, it may be better to simply stop the
- prologue analysis, and return the information you've gathered,
- instead of losing all that information, most of which is probably
- okay. */
- int pv_area_store_would_trash (struct pv_area *area, pv_t addr);
- /* Search AREA for the original value of REGISTER. If we can't find
- it, return zero; if we can find it, return a non-zero value, and if
- OFFSET_P is non-zero, set *OFFSET_P to the register's offset within
- AREA. GDBARCH is the architecture of which REGISTER is a member.
- In the worst case, this takes time proportional to the number of
- items stored in AREA. If you plan to gather a lot of information
- about registers saved in AREA, consider calling pv_area_scan
- instead, and collecting all your information in one pass. */
- int pv_area_find_reg (struct pv_area *area,
- struct gdbarch *gdbarch,
- int reg,
- CORE_ADDR *offset_p);
- /* For every part of AREA whose value we know, apply FUNC to CLOSURE,
- the value's address, its size, and the value itself. */
- void pv_area_scan (struct pv_area *area,
- void (*func) (void *closure,
- pv_t addr,
- CORE_ADDR size,
- pv_t value),
- void *closure);
- #endif /* PROLOGUE_VALUE_H */