src/lj_char.c - luajit-2.0-src

Global variables defined

Macros defined

Source code

  1. /*
  2. ** Character types.
  3. ** Donated to the public domain.
  4. **
  5. ** This is intended to replace the problematic libc single-byte NLS functions.
  6. ** These just don't make sense anymore with UTF-8 locales becoming the norm
  7. ** on POSIX systems. It never worked too well on Windows systems since hardly
  8. ** anyone bothered to call setlocale().
  9. **
  10. ** This table is hardcoded for ASCII. Identifiers include the characters
  11. ** 128-255, too. This allows for the use of all non-ASCII chars as identifiers
  12. ** in the lexer. This is a broad definition, but works well in practice
  13. ** for both UTF-8 locales and most single-byte locales (such as ISO-8859-*).
  14. **
  15. ** If you really need proper character types for UTF-8 strings, please use
  16. ** an add-on library such as slnunicode: http://luaforge.net/projects/sln/
  17. */

  18. #define lj_char_c
  19. #define LUA_CORE

  20. #include "lj_char.h"

  21. LJ_DATADEF const uint8_t lj_char_bits[257] = {
  22.     0,
  23.     1111111113333311,
  24.     1111111111111111,
  25.     2444444444444444,
  26.   152,152,152,152,152,152,152,152,152,152444444,
  27.     4,176,176,176,176,176,176,160,160,160,160,160,160,160,160,160,
  28.   160,160,160,160,160,160,160,160,160,160,1604444,132,
  29.     4,208,208,208,208,208,208,192,192,192,192,192,192,192,192,192,
  30.   192,192,192,192,192,192,192,192,192,192,19244441,
  31.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  32.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  33.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  34.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  35.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  36.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  37.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
  38.   128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128
  39. };